black widow (
redrooms) wrote in
snowblindrpg2016-08-12 09:41 am
Entry tags:
- *network,
- *open,
- aigis (persona 3),
- alfie solomons (peaky blinders),
- beckett (world of darkness),
- brian thomas (marble hornets),
- charles yvry (original),
- charlie kelly (always sunny),
- ecks (original),
- enoch (el shaddai),
- franken stein (soul eater),
- gregory house (house md),
- hange zoe (attack on titan),
- james wilson (house md),
- joker (dc),
- kesara freamon (original),
- kunsel (final fantasy vii),
- natasha romanov (marvel comics),
- nathan young (misfits),
- quark (zero escape),
- stephanie brown (dc),
- zach spencer (lazer team)
[network] @itsybitsy; video; evening of 147 [open]
Hello, everyone. For those of you I haven't spoken with yet, my name is Natasha.
[Natasha gives the camera a smile, although she's absolutely using her Serious Avengers Voice here. She's not so much unfriendly as businesslike.]
I've been doing my best to gather information on the town, and I know quite a few of you have, as well. The survival guide and House's map are incredibly useful tools, but I was thinking of starting up something more specific.
Some of the houses in town have strange features. From reading through the network, I've seen mentions of trapdoors, hallucinations, messages left behind from former residents, things of that nature. I'm thinking we should consolidate all of these details into a document that we can all access, using the numbering system on House's map. It will be much easier for us to coordinate that way, and possibly figure out what happened to this town in the first place. If anyone has figured out which buildings or houses were linked to some of the former residents, such as Andromeda or Sparrow, we should note that down, too.
Anyone who's tried unlocking a door or something similar should speak up as well. If someone downtown finds a key and has no idea where to use it, this guide would be a good starting point, and it will help us cut down on different people trying the same things in the same places. It would also help to try to parse out which messages in the houses were possibly original, and which have been left by us.
Teamwork never hurt anyone, did it? I'll organize everything you give me and post it to the network later. If any of you are willing to act as scouts who can feed me information about different parts of town as you visit them, I would appreciate that, too. I can't be everywhere at once, after all.
[She exhales. That was a bit of a spiel, but more to her point:]
Organization is key. We'll never get out of here if we don't start focusing our efforts and working together rather than in far flung groups who don't keep in close contact. I understand there have been... conflicts, but our goal is to get home. Anything we can do to reach that goal should be of the utmost priority.
[And a smile again! More relaxed this time.]
Any information at all, even if it seems unimportant or insignificant, would be appreciated. Thank you.
[Natasha gives the camera a smile, although she's absolutely using her Serious Avengers Voice here. She's not so much unfriendly as businesslike.]
I've been doing my best to gather information on the town, and I know quite a few of you have, as well. The survival guide and House's map are incredibly useful tools, but I was thinking of starting up something more specific.
Some of the houses in town have strange features. From reading through the network, I've seen mentions of trapdoors, hallucinations, messages left behind from former residents, things of that nature. I'm thinking we should consolidate all of these details into a document that we can all access, using the numbering system on House's map. It will be much easier for us to coordinate that way, and possibly figure out what happened to this town in the first place. If anyone has figured out which buildings or houses were linked to some of the former residents, such as Andromeda or Sparrow, we should note that down, too.
Anyone who's tried unlocking a door or something similar should speak up as well. If someone downtown finds a key and has no idea where to use it, this guide would be a good starting point, and it will help us cut down on different people trying the same things in the same places. It would also help to try to parse out which messages in the houses were possibly original, and which have been left by us.
Teamwork never hurt anyone, did it? I'll organize everything you give me and post it to the network later. If any of you are willing to act as scouts who can feed me information about different parts of town as you visit them, I would appreciate that, too. I can't be everywhere at once, after all.
[She exhales. That was a bit of a spiel, but more to her point:]
Organization is key. We'll never get out of here if we don't start focusing our efforts and working together rather than in far flung groups who don't keep in close contact. I understand there have been... conflicts, but our goal is to get home. Anything we can do to reach that goal should be of the utmost priority.
[And a smile again! More relaxed this time.]
Any information at all, even if it seems unimportant or insignificant, would be appreciated. Thank you.

@totheark, text
idkeycard
doesnot work any where
yet
ican send you updates explor ation
ifwant
@itsybitsy; text
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video
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@TW; text
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@totheark;text
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@zachtastic; video
Teamwork never killed anyone - he's not so sure about that, especially around here, but he agrees with her in that they need to work together. They're never going to get anywhere if they don't share information.
Conflicts. That's diplomatic, and it makes Zach smile.]
There's a door, in the back of the cold chamber in the vet's office. Or at least, there's a sealed panel that could be a door, but I couldn't get it open, even with my crowbar.
Kesara will be more help on the stuff we've seen in the new tunnels. She's kept notes.
@itsybitsy; video
@hsiaoke; voice
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@Ecks | text
[She is relishing her regained ability to communicate. Yesterday had been bad, that overwhelming deluge of near incomprehensible messages from new people. Now she can understand again.]
Building 109 is a house. Everything in the house is red, and sometimes the walls bleed. The blood disappears after a while.
Building 105 is a small, empty house with a sealed door. When I listened to the door I could hear a hum.
In the school in the room with many books there is a machine that can duplicate SD cards if you have a school ID card. There is a ghost associated with that machine. Do not attempt to grab the ghost.
[109 on House's map is 127 on the ooc map. 105 on House's map is 122 on the ooc map.]
@itsybitsy; text
Can you tell me more about the hum and the ghost? What sort of hum was it? Something mechanical? And what do you mean by a ghost?
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@hsiaoke; voice
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@Mnemosyne; voice
[Not that he's in any real position to remark on that. But snarkpires gonna snark.]
I have about three months' worth of notes that are only partially organised, but you are welcome to them. It isn't only the buildings that have... unique features, I must note. Some of the open spaces have proved very interesting, in that special Norfinbury way.
@itsybitsy; voice
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@captsteverogers; text
I'm with you.
If I find anything of significance, I will inform you immediately.
[No smilie faces. This is important business.]
@itsybitsy; text
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@hotstud_xxx; text
found dead sparrow (similar to what is seen in data app vid of langley) and dissected > bird appears entirely normal, but repaired dissection overnight
dissected a second time and set up video on sparrow > nothing happened, but dissected sparrow was stolen from pack overnight a day later
building 33 - shelley derricks' house
tore down the wallpaper
listened to the walls with a stethoscope - they said go east
hummed a tune i heard in the nursing home where derricks was sent to both of her accounts while in the house - both accounts started up at the same time and sent me humming back
building 43 - elementary school
attempted to play piano in music room multiple times
complete silence in school except for piano one day > phantom instruments joined in along with a piano in another room that doesn't have any strings
played children's songs > invisible kids joined in
played humming from nursing home > invisible kid asked "is that you mrs. s?"
played same song in tandem with piano in building 35 > both pianos started bleeding
examined blood from pianos under microscope > blood was crackling with static, but when i got it under the scope, there was nothing
it wasn't even like looking at water
it just looked like someone had tinted the slide red
building 56 - andromeda's house
someone found a birthday card there addressed to andromeda
only one of the possessions that seemed to show awareness that something was wrong
building 58 - riley sung's house
unknown user sent this message on notice of sung's death video release
building 74
sound of someone coming down the stairs to the basement repeatedly > arranged wine glasses on steps to trip them up - phantom "tripped" and one wine glass shattered while unobserved
building 107 - basement in ice tunnels
DO NOT LIGHT A FIRE IN THE STOVE > shadows came to life and started biting the hell out of us - bitten all over body throughout night whenever fire got low - stopped biting at the end of lockdown when trap door was opened
building 110 - retirement/nursing home
humming from old woman > attempted to hum along and hum a different tune with no change
found photograph with the following date: 6/13/00
building 111 - pharmacy in ice tunnels
phantom hand knocking on door after lockdown > shone light outside and saw the outline of a hand
tried calling out, and knocking back randomly and in morse code > only response was louder knocking
heard what sounded like someone rattling around and filling prescriptions > no one there
claimed to be jia xu and asked for a prescription fill > phantom pharmacist sounded like they dropped and scattered pills, but no sound after that
building 112 - hospital in ice tunnels
located three sd cards
1st > xú, jia
nurse practitioner, emergency and critical care
nima specialization
attempted to send messages to variations on jia xú's username > no response
2nd > found riley sung's death video
3rd > encrypted sd card, when decrypted showed a white cat moving on a black background > in contact with owner of app "cat feet" to see if this has relevance
attempted to stick robot with tablet down a vent > robot was disassembled and hauled away with tablet in under a minute while not observed
removed all vents on one floor > repaired while unobserved (all subsequent vent removals and destruction in other buildings has resulted in the same)
over-nighted in morgue twice > profuse bleeding from all orifices, intense pain, followed by unconscious - acute mn poisoning (according to robert miller)
urge to flee dissipated shortly after lockdown > nothing happened until around midnight when a sound in the walls started
midnight > all lights came up, sound became piercing, creature emerged from wall
first appearance was of a mechanical insect accompanied by people in plague doctor masks
second appearance included more fully formed wing-like appendages made of electricity - electricity seemed to spark from wings and hit me
building 121 - post office
wrote and placed letters in outgoing mail for known associate and potus > letters collected when unobserved - no response
stuck tablet down vent on a hose > found shaft that extended beyond hose's reach - dropped tablet (broke when it hit bottom) and back calculated distance to approximately 500 ft for shaft (miller confirmed he and admin are underground along with stasis pods)
observed static-y blood when cutting self during "maintenance" > drew a vial of blood that did not have the same static issues until some was dropped from the vial - blood returned to normal following maintenance
building 156 - sam the prophet's house
glass showcase cabinet in the living room with school sports awards
sports memorabilia and posters of female athletes in one of the bedrooms
miller asked a question about what her house looked like underground
freamon's been there and has video of it
additional - requesting information from admin
requested citizen id # > ID is 2434773
requested movements > provided with overview of movements with few specifics, just directions and distances - became more accurate once beacon app switched on involuntarily - no information on movements between point of death and revival
requested date of initial citizenship registration for gregory house > "Date unknown. We apologize for the inconvenience."
requested following with no response:
identify location of town hall on the map of gregory house's movements
identify underground access points on map of gregory house's movements
identify total number of buildings in norfibury
requested mn levels and medical records on multiple occasions > provided until about 2 weeks in when admin response was and continues to be "to many requests"
might have a few other things, but i'll have to check my notes
that's what i've got off the top of my head
((ooc: Building guide...
33 on House's map > 26 on OOC map
35 on House's map > 84 on OOC map
43 on House's map > 30 on OOC map
56 on House's map > 100 on OOC map
58 on House's map > 101 on OOC map
74 on House's map > 47 on OOC map
107 on House's map > 125 on OOC map
110 on House's map > 129 on OOC map
111 on House's map > 130 on OOC map
121 on House's map > 141 on OOC map
156 on House's map > 62 on OOC map))
@itsybitsy; text
Some of these experiences sound too concrete to be hallucinations.
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@Ecks | text
@Mnemosyne; voice
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@Mnemosyne; text
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@ASolomons; text
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@totheark; video
@Spoiler ; text
Provided as a document without comment. ]
@itsybitsy; text
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@fuckyou; audio;
Church isn't entirely sure why he hasn't been trying to do that himself. Since he died and came back, he can't even remember why he's been so mopey in the last weeks.]
Yeah, this is actually a really good idea. Kudos for doing it.
I haven't really seen anything interesting yet, but I wouldn't mind doing some scouting work.
@itsybitsy; audio
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@makeme; audio
Uhhh let's see, other shit. First house I woke up in, the audio and video on my tablet didn't work. 119 or something. There's another building up there, I think it's 113? But there's nothing in it, not even rooms. Buncha creepy mannequins facing a wall in 136 but they don't do anything. Charlie said the toy store was haunted? But I don't know, I wasn't there.
Hospital looks like a plague went through it, and by that I mean that there's beds all crammed into rooms together. Looks like they were in a hurry. [He's seen some historical footage, he knows what that means... He thinks.] Some weird code written in the lobby? Not sure if it was one of us or not.
@itsybitsy; audio
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@totheark; text
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after brian's reply???
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@ketximq; video
@gardenGnostic; video
@totheark
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text
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@totheark; text
@ketximq; video
Hey! Uhh, so for this scouts thing. You still need people for that? What do I gotta do?
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@quark; video
[Oh.]
You can find the Prophet at the school sometimes, but I think she only comes out for kids. I'm not sure. I also try to find things at Ms. Shelley's house sometimes. If there's anything I can do to help, I'll keep an eye out for anything you want! I'm really good at finding things in small places.
@itsybitsy; video
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@captaininvincible; text
found post office safe code inside blanket
@itsybitsy; text
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@donner; audio
I've found a few strange things while exploring around, and I've been keeping notes. Here you go!
[Nat is sent a link to fieldnotes.txt.]
Captain Levi and I are headed into the new tunnels in the next couple of days. I'll continue to update my notes, but if I find anything significant, I'll be sure to let you know!
@itsybitsy; audio
@Aigis; voice
I don't have as much information as many of the people here, but I can report that I found what seemed to be a traditional WiFi network.
The café in the downtown area has something that looks like a chalkboard. However, it actually seems to be an output device. My tablet assistant told me that its WiFi was locked and that I should speak to the manager of the establishment about it. Since there was no manager to speak to, I contacted the administrator and asked her to unlock it, but she said she was unauthorized to do so.
@itsybitsy; audio
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@jwilson; text
Building 91: A house with a lot of mirrors; of particular note is the full length mirror on the wall in the bedroom. A strange face appeared in this mirrors throughout the night. I'm afraid I didn't make much of an effort to "communicate" with it, but it didn't respond to my attempts to say hello.
Building 54: Lots of fabric strewn about the house, all of it cut into small squares.
Building 41: Perhaps the most disturbing house I've encountered yet, and unfortunately I had the good luck to end up here on my second night in town... The house itself seemed fairly normal in comparison to others around it, but all of the furniture in one of the upstairs bedrooms had been removed and deposited elsewhere in the house, save for the bed, which appeared to be covered in bloodstains. A message was written on the wall in one of the bedroom's corners. I can't remember the exact wording, but it read something like "we won't be taken this way" or "they can't take us this way." I didn't investigate the room much further because something about the place made me feel ill, but I did notice (and perhaps this will sound insane) some kind of shadow that appeared to be standing in the corner near the writing on the wall. It looked like a figure, or maybe two, just standing there. I also noticed an object wrapped in bloodstained cloth on the ground in that same corner, but I'm afraid I wasn't brave enough to explore further.
I think that's about everything that I've noticed thus far. I'll keep an eye out as I travel and will be sure to report back with any notable findings. Thank you for taking the time to compile all of this information.
@itsybitsy; text
@hotstud_xxx; text (cw: discussion of suicide)
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[lil action for a sec]
[cw: body horror in the narration]
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as nat ignores house
@standardissue; text
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@ASolomons; text
169, days 117 and 139, January 7 and 29: Phantom footsteps in the attic.
62, day 122, January 12: The shape of hands pushed themselves out of the wall, covered by the wallpaper. We poked at them with a broom and it went through them.
92, day 141, January 31: Metal trap door in the closet. Couldn't open it, probably needs a keycard.
[OOC: 104 on House's map = 121 on the OOC map
169 = 97
62 = 103
92 = 56]
@itsybitsy; text
Would it be alright if I used the notes you've already sent me for this?
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@Kid, video
[Kid is small on the video feed, and looks tired and nervous, but he's quick to reply to Natasha's message. He rubs his eyes, tapping on the screen. Finally, he figures out how to send this document.]
I hope that sends properly. I hope it is helpful.
@ASolomons; video
@Kid, video
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@jwatson; audio
@dissect; audio
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cw: 1920s-esque mental health opinions throughout all of this thread probably
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Cw: suicidal statements; still video
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@gravedigger; voice
@itsybitsy; voice
Did he? Was he more specific than that?
@gravedigger; voice
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text @Enoch
The environment causes distortions in what the tablet's camera captures. Attempting to follow the distortions on the tablet led to myself and a friend seeing a detached child's arm and a head that vanished when we attempted to examine them. We both saw them at the same time and in the same place. A return attempt to perhaps find the spirit these phantom body parts belonged to led to a spirit shoving me off my feet from behind, but otherwise doing nothing of harm.
@itsybitsy; text
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