Clayton Epps (
dr_unconscious) wrote in
snowblindrpg2015-06-12 03:58 pm
Entry tags:
- *network,
- *open,
- alphonse elric (fullmetal alchemist),
- america (hetalia),
- apollo justice (ace attorney),
- clayton epps (original),
- clementine (the walking dead),
- greed (fullmetal alchemist 2003),
- lancer (fate/stay night),
- lone wanderer (fallout),
- stephanie brown (dc),
- stiles stilinski (teen wolf),
- tim drake (dc),
- tim wright (marble hornets),
- yuuri suzuki (red river),
- zelda (loz:oot)
[network] @claytonator; Exploring; Day 004 [open] [eventual death by exposure]
[late afternoon - video/text]
[The post starts off as a live, shot-by-shot documentation of the area Clayton has decided to explore. He's on his way to the mysterious dot of a building he saw from the balcony in house 88, where he first woke up; apart from house 83, which just happened to be close enough to scout, Clayton knows no other landmarks to look for. With what he assumes is most of the supplies he's willing to take salvaged from 88 and 83, and his makeshift shoes damp and falling apart, he decides that there's not much else to do except go for it and hope for the best.]
[For the entire morning, there's nothing to report. It's all snow. Clayton keeps himself occupied by checking other posts on the network, but otherwise he's silent.]
[By mid-afternoon, he runs into the graveyard.]
[This is worthy of some footage. Clayton posts two of them; the first is a short one, a panning around as he comes in through the front to show off the size and general state of things. His commentary is sparse--he's cold and tired and this place is kind of creepy.]
Found this...guess every town's gotta have one, eh? [He zooms in on a tombstone, here. It's unrecognizably worn.] Looks real old. If anybody died after whatever happened to drive 'em all out, I reckon they ain't buried 'em here.
[Some time later there is a much shorter video. No sound from Clayton, save his quick, somewhat labored breathing in the background as he slowly pans around him. A thick mist has settled in. He can't see it apart from on the video, but Clayton doesn't think to make a note of that before he ends it.]
[Much later, there are pictures. He's found a chapel of some sort--indeterminate Christian denomination, about as old as the graveyard, fairly small. There's a picture of the outside, followed by several more of the inside, the pews, the stained glass windows, the hall leading to the bed and bathrooms, and last, a stairwell down to a set of closed doors.]
[There isn't anything else for a bit longer after that. Then, a text post. No pictures. Something feels really wrong about posting public pictures of a dead guy, or a morgue in general.]
I found where they're keeping Klaus.
[after lockout - video]
[There's another long band of silence following Clayton's escape from the chapel. Driven out by the suffocatingly unpleasant atmosphere, he continued heading south in the hopes that there would be another side of town to explore beyond it.]
[By the time it gets dark, he has not located that side of town.]
[It's well past the time that Clayton's noted the doors on the houses lock, but he's still walking anyways. Maybe it's not all the houses? Maybe he'll find part of a house that offers enough shelter to sit in, but doesn't have a door? He can remain hopeful!]
[No such luck there, either. The wind is picking up and the strength is rapidly leaving his legs. He has to sit down. He'll freeze to death if he keeps himself exposed like this. A snowbank, maybe...]
[When Clayton decides to turn on the network for the last time, he's managed to dig out a shallow depression in the side of a small pile of snow, which is just enough to huddle within and give the illusion of shelter without actually doing anything to prevent the cutting bite of the cold. Clayton has jammed the tablet in the ice near his face so he can keep his hands tucked in his coat. He's resting his head, hair laden with frost, on his backpack, which smells irritatingly strongly of cat food. He doesn't look very comfortable.]
[But he is, as usual, smiling.]
Ah...sorry 'bout this. I know it's late. Ain't sure who's even up... [Clayton shakes his head.] ...Think I got kinda sidetracked. Gonna have to camp out tonight.
[He bites his lip through a grin. In his pajamas and a coat and some wet foam shoes, Clayton is pretty sure he knows how this is going to end. Doesn't mean he has to accept it, though.]
Could do with somebody to talk to, if y'all 'll humor me. Swaps stories, I dunno. Just...don't think I should be fallin' asleep right now.
[The post starts off as a live, shot-by-shot documentation of the area Clayton has decided to explore. He's on his way to the mysterious dot of a building he saw from the balcony in house 88, where he first woke up; apart from house 83, which just happened to be close enough to scout, Clayton knows no other landmarks to look for. With what he assumes is most of the supplies he's willing to take salvaged from 88 and 83, and his makeshift shoes damp and falling apart, he decides that there's not much else to do except go for it and hope for the best.]
[For the entire morning, there's nothing to report. It's all snow. Clayton keeps himself occupied by checking other posts on the network, but otherwise he's silent.]
[By mid-afternoon, he runs into the graveyard.]
[This is worthy of some footage. Clayton posts two of them; the first is a short one, a panning around as he comes in through the front to show off the size and general state of things. His commentary is sparse--he's cold and tired and this place is kind of creepy.]
Found this...guess every town's gotta have one, eh? [He zooms in on a tombstone, here. It's unrecognizably worn.] Looks real old. If anybody died after whatever happened to drive 'em all out, I reckon they ain't buried 'em here.
[Some time later there is a much shorter video. No sound from Clayton, save his quick, somewhat labored breathing in the background as he slowly pans around him. A thick mist has settled in. He can't see it apart from on the video, but Clayton doesn't think to make a note of that before he ends it.]
[Much later, there are pictures. He's found a chapel of some sort--indeterminate Christian denomination, about as old as the graveyard, fairly small. There's a picture of the outside, followed by several more of the inside, the pews, the stained glass windows, the hall leading to the bed and bathrooms, and last, a stairwell down to a set of closed doors.]
[There isn't anything else for a bit longer after that. Then, a text post. No pictures. Something feels really wrong about posting public pictures of a dead guy, or a morgue in general.]
I found where they're keeping Klaus.
[after lockout - video]
[There's another long band of silence following Clayton's escape from the chapel. Driven out by the suffocatingly unpleasant atmosphere, he continued heading south in the hopes that there would be another side of town to explore beyond it.]
[By the time it gets dark, he has not located that side of town.]
[It's well past the time that Clayton's noted the doors on the houses lock, but he's still walking anyways. Maybe it's not all the houses? Maybe he'll find part of a house that offers enough shelter to sit in, but doesn't have a door? He can remain hopeful!]
[No such luck there, either. The wind is picking up and the strength is rapidly leaving his legs. He has to sit down. He'll freeze to death if he keeps himself exposed like this. A snowbank, maybe...]
[When Clayton decides to turn on the network for the last time, he's managed to dig out a shallow depression in the side of a small pile of snow, which is just enough to huddle within and give the illusion of shelter without actually doing anything to prevent the cutting bite of the cold. Clayton has jammed the tablet in the ice near his face so he can keep his hands tucked in his coat. He's resting his head, hair laden with frost, on his backpack, which smells irritatingly strongly of cat food. He doesn't look very comfortable.]
[But he is, as usual, smiling.]
Ah...sorry 'bout this. I know it's late. Ain't sure who's even up... [Clayton shakes his head.] ...Think I got kinda sidetracked. Gonna have to camp out tonight.
[He bites his lip through a grin. In his pajamas and a coat and some wet foam shoes, Clayton is pretty sure he knows how this is going to end. Doesn't mean he has to accept it, though.]
Could do with somebody to talk to, if y'all 'll humor me. Swaps stories, I dunno. Just...don't think I should be fallin' asleep right now.

after lockout; voice
The doors lock at night, they know this by now, and the temperature out there must be already at dangerous levels. Clayton already looks in trouble, and Al can't even help. He feels so impotent, and it makes him actually shout for once.]
What were you thinking?! Why didn't you make sure to stay in shelter? How could you-- This isn't right.
voice
You're right, Al. I'm sorry. Should've tried to stay in that church longer... [He trails off and quickly becomes distracted.] ...It was darn...oppressive in there. I can't even think ah how to describe it. Never felt anything quite like that.
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After Lockout: Video; ID: technicalities
[He opens up the network one last time after his final replies on his own entry. And he sees Clayton's video. Fully awake now, Tadashi scrambles to turn his own video on in reply, eyes wide in alarm and worry.]
This is Tadashi Hamada -- are you still there?
video
Yeah, 'm still here. [Clayton's mouth twitches into a lazy smile.] Tadashi...you're the fellah with that cat, ain't ya? What's their name?
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after lockout; video; ID: starspangledhero
video
video
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private audio;
She keeps to audio and filters the message because she doesn't know what she's going to end up saying. If she breaks down she doesn't want anyone else seeing it. Her voice is quiet. ]
Why don't you tell me more about your brother?
audio
[Clayton compulsively sniffs, either from the cold or something else, he can't make the distinction. The fact that this is a private discussion, the tone of Stephanie's voice and what Clayton knows about her, all make him slip into an entirely different, more remorseful and ultimately frightened state of mind. Putting on a positive public face, after all, takes a lot of energy that would best be reserved for the things that are in public.]
...You ain't gotta do this, Steph.
audio
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after lockout; voice; ID: TW
[ And completely at a loss for what to say. Can this be one of his hallucinations, please? That'd be great. ]
I don't... uh. Wow, you're. Not having the greatest day around, huh.
[ Way to go, Tim. Way to fucking go. ]
voice
Can't say I had much worse, I'll tell ya that! [A beat.] ...Though there was that one time, with that real cute intern... [Clayton no]
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cw: descriptions of head injury, Clayton is gross
after lockout. video. ID: aldraper
[Unlike that Klaus fellow, this guy's at least now got an audience. They have to step up their game. He has to do more.
This isn't right.]
Listen, you need to keep the camera rolling.
video
[He ends up verbally affirming his answer to the former.] Yeah, yeah, I'm a doctor. 'Mergency physician. Been licensed and practicin' fer two years now. Why d'ya ask?
after lockout; video; ID: Greed
[He's trying, very hard, to keep the panic out of his voice. This is a stranger, he doesn't really care about this guy, not exactly.
But someone has already died.]
Keep talking. You need to keep talking.
video
[Clayton flashes his teeth in embarrassment and shakes his head.] ...Ain't so lucky with the houses, though. Ain't seen nothin' but snow fer an age. Few hours, least. 'Less I passed one an' didn't see it.
video
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@ishtar; video, after lockout
She's keeping an eye out anyway, not that she can see much between the snow and the darkness.]
If you can, keep moving... I'll talk to you while you are if you want, but maybe someone nearby can get you in through a window or something! [That won't work and there's a part of her, deep down, that knows it; she'd tried and failed to go outside in the night before, and somehow she doesn't think they'd overlook something like that.] What kind of stories do you want to hear? Or... tell, if you'd rather.
video
Just about done all the walkin' I can do today, I reckon. Ain't safe to try an' wander out in weather like this.
[The irony completely escapes him as he trails off, staring and squinting oddly at the screen, until finally he shakes himself out of it.]
...If you don't mind my askin', where're you at? Two-story house, yeah? That's a balcony you're standin' next to?
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lockout - video id: thelonewanderer
No....falling asleep is the last thing you want. You should...try to build a snow cave. I think the snow might make some good insulation. ...And we can trade stories. I've... got a lot of good ones.
video
That's what I was thinkin'. Snow don't stick as good as I'd like, though. Blows away 'fore I can pile it too high. [Clayton makes a small gesture, a jerk of his chin, like he's trying to point at something.] This's 'bout as good as it gets, seems like.
[But that's enough discussing the inevitable.]
Do ya now? Fer somebody young as yourself? [Clayton chuckles.] You start, then. I gotta hear this.
video
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yet another after lockout, video;
[The clowns suddenly don't seem as bad anymore.]
video
If I could, don't think it would do me much good. I'd freeze in minutes tryin'ta walk 'round in this mess.
[Which...he's going to anyways, eventually...but let's not linger on that.]
Don't think I've seen you yet. What's your name? When'd you get here?
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after lockout; video
... Clayton, oh my god. You- you should've...
[In the video, Stiles shakes his head, swallows. Runs a hand over his face. Jesus, this isn't his fault for not thinking of telling him (telling anyone, really) about the graveyard... but it's too easy to feel like it is.]
video
Hey, hey, calm down. I know it don't look great, but you can't stress yourself over it, alright? Won't do nobody any good.
[He pauses and squints at the screen. Grief, Clayton's seen a lot of, but Stiles look...distinctly guilty about this. How unusual.]
Somethin' else the matter, bud?
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after lockout, voice
Why would you stay out...!? Don't you see a building or anything?
voice
Sorry...was hopin' I would run into somethin' on the other side of the church 'fore it got so late. My fault--shoulda figured there weren't any buildin's 'round it, from the view ah things. [There's an alarmingly long pause as he thinks.] ...Maybe 'cause of the lake? Hrm...
c-c-combo breaker - late afternoon; id clem; text
[She's hoping the answer will be a bullet in the head. And also wants to ask if he is, or was, a walker, but she won't yet.]
text
Afraid not. I only have a small viewing window and he's in a body bag, but there's definitely a body here and it's the only one in this morgue. No obvious signs of death or other markers.
text
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after lockout if I'm not too late; video; ID: Zelda
[She can't quite stop her voice from cracking as she turns on the feed. You were supposed to prove to me you were real, rests on the tip of her tongue, but there's not much point in scolding a dead man besides to be cruel, is there. She doesn't know him, not really, but he had been so kind, even if she had difficulties accepting his kindness. He doesn't deserve this.]
What... What kind or story would you like to hear?
not too late! - video
[Maybe that joke is in poor taste. Clayton keeps it to himself.]
Somethin' to warm me up. [Okay, he'll allow himself that one. Clayton chuckles and his eyes flutter closed, taking his time in regaining his composure.] ...How 'bout you tell me what home's like? "Hyrule," right?
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