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snowblindrpg2016-12-28 04:14 pm
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Entry tags:
- !event,
- adelina (two princesses of bamarre),
- alexander pierce (mcu),
- alfie solomons (peaky blinders),
- alphonse elric (fullmetal alchemist),
- amber volakis (house md),
- brian thomas (marble hornets),
- bucky barnes (mcu),
- charles yvry (original),
- charlie kelly (always sunny),
- davesprite (homestuck),
- death the kid (soul eater),
- ecks (original),
- enoch (el shaddai),
- frisk (undertale),
- ginger hale (original),
- gregory house (house md),
- hange zoe (attack on titan),
- hans christian andersen (fate/),
- haurchefant greystone (ffxiv),
- jade harley (homestuck),
- jim hawkins (treasure planet),
- john watson (bbc sherlock),
- joker (dc),
- kunsel (final fantasy vii),
- leonard church (red vs blue),
- lutha pahr (original),
- melanie (girl with all the gifts),
- phi (zero escape),
- quark (zero escape),
- roxas (kingdom hearts),
- sheena fujibayashi (tales of symphonia),
- sherlock holmes (bbc sherlock),
- stephanie brown (dc),
- stephen strange (mcu),
- sylar (heroes),
- the warden (dragon age),
- tony stark (marvel comics),
- toushiro hitsugaya (bleach),
- undertaker (black butler),
- zack fair (final fantasy vii),
- zell dincht (final fantasy viii)
[log] Event: Lavender's Green, Part Two [open]
Characters: everyone
Location: mysterious, white hallways
Date: Day 193-194
Summary: Find friends. Get lost. Don't look.
Warnings: Potential for gore and psychological horror. Please note any specific warnings in your subject lines!
While confusingly similar, the area is split into a few different sections:
The Core
The hallways here are narrow and twist at a rapid rate. With how dazzlingly white everything is, it's easy to not realize you're coming on a turn and slam right into the walls. There are no rooms here--no one starts here, though they may find it while they wander. At the center is a large, round area, like the center of a spiral. There's a lot of air pressure here.
The Inner Hallways
The largest area, filled with dead ends, gentle slopes and twists, and, occasionally, difficult-to-see drops where a higher hallway intersects with a lower one without a wall to separate them. The whole place tastes vaguely like blood. Most rooms are here--most people start here.
The Outer Hallways
The outer ring of the ball of yarn. It's not as thick with halls and twists as the other two areas, leading to a lot more boring walking in one direction. It's totally possible to circle around the same path multiple times without realizing it, as everything is so similar here. Occasionally, footsteps can be heard just outside the farthest walls. Sometimes, something breathes. There are a few rooms here--some people will start here.
Remember to note what kind of eyes your character has in their top level!
Location: mysterious, white hallways
Date: Day 193-194
Summary: Find friends. Get lost. Don't look.
Warnings: Potential for gore and psychological horror. Please note any specific warnings in your subject lines!
While confusingly similar, the area is split into a few different sections:
The Core
The hallways here are narrow and twist at a rapid rate. With how dazzlingly white everything is, it's easy to not realize you're coming on a turn and slam right into the walls. There are no rooms here--no one starts here, though they may find it while they wander. At the center is a large, round area, like the center of a spiral. There's a lot of air pressure here.
The Inner Hallways
The largest area, filled with dead ends, gentle slopes and twists, and, occasionally, difficult-to-see drops where a higher hallway intersects with a lower one without a wall to separate them. The whole place tastes vaguely like blood. Most rooms are here--most people start here.
The Outer Hallways
The outer ring of the ball of yarn. It's not as thick with halls and twists as the other two areas, leading to a lot more boring walking in one direction. It's totally possible to circle around the same path multiple times without realizing it, as everything is so similar here. Occasionally, footsteps can be heard just outside the farthest walls. Sometimes, something breathes. There are a few rooms here--some people will start here.
Remember to note what kind of eyes your character has in their top level!
Prophet Eyes, outer halls (cw: blood)
Hello?
Coin says no killing urges
Yo! Are you actually a person? [ Or another hallucination? Instead of waiting around for an answer, Zell starts heading towards that direction of the voice. Seeing is believing and all of that. ]
nice chat it is!
[It's a silly question considering Zell wouldn't be asking if he weren't real himself, but Tony returns the call with a dumb question because it makes him feel better. And he follows the sound of the voice until he hears footsteps along with it. And then there is an actual human being standing down one of the hallways.]
Oh, thank God. I was getting tired of walking.
no subject
[ He is a can of existential issues mostly thanks to this place. Thanks Snobama. ]
The only way to tell for sure is waiting until this shit stops. [ He can only offer a shrug, but gradually smiling. It's an actual person. ]
no subject
But if it were a crazy dream, I could call my armor.
[Because that's dream logic, right? Come on. He knows this has to be how it works.]
no subject
[ He doesn't really look the part. ]
I think it's Winter's dream. Or maybe Andromeda? [ Waving his hand behind him. ] The rooms looked like the one Winter showed us.
no subject
Yeah, kind of. I guess you could say that.
[He actually likes that idea. Thank you, Zell!]
Winter's dream... Now that's a thought, isn't it? Maybe it is.
no subject
[ He's going to beam brightly as he says that. Al is a good friend who is pretty badass in Zell's book. Which means Tony is pretty alright. ]
Not sure if you were around for it, but we were pulled into dreams in the past. [ He doesn't even wait to hear a confirmation. Just going to launch into explaining it! Holding up a single finger. ] First we were in each others dreams. I was in Jim's dream, then he was in mine. After that, we were pulled into the town's dream. [ Now he's holding up two fingers. ]
no subject
[Sort of. It's a thought, anyway.]
Shared dreams? No, I wasn't around for that. So they can show us thoughts. That does make a little more sense. We're all linked.
no subject
The nano machines, right? [ A pause. ] You think this place recycles them? Reuses the same one for every group that comes through here?
no subject
[Tony trails off with a hum that is more like a breath. He can't find a word that won't sound too romantic or foolish, so he just lets the whole thing drop.]
I think it's possible. Some information must be repeated. The basic steps have to get used in every session, but there are probably variations to fit each group's progress.