swatsflies: <user name="aswang"> (They're Grrrrrrreat!)
Zell Dincht ([personal profile] swatsflies) wrote in [community profile] snowblindrpg2016-06-09 05:40 pm

[log] Inncoming [open]

Characters: Sad Losers and Guests
Location The Hotel (162)
Date: Various times during days 124 - 125
Summary: Hanging out, giving out keys, and being sad.
Warnings: Dumb Teens, Grumpire, Brian, a lack of symmetry, and anything else.



A hotel--the Norfinbury Inn. By hotel standards, it's not especially large, but it's the largest building in the downtown area. The lobby is mostly empty and seems a bit old-fashioned in design, with what appear to be wooden floors and fairly plain walls. There are a few cozy areas where people can sit, and a fireplace in the center that, while it has no wood, is in perfect working order. The front desk has nothing of note except for all the keycards to the various rooms of the hotel. It looks like there are a total of twenty rooms. There is no elevator--looks like you'll have to use the stairs the old-fashioned way.

There is a small dining room area, although there are no tables or chairs to be found. The room echoes uncomfortably due to its emptiness. It connects to a small industrial kitchen, although there is no longer any food or appliances to be found. It seems like the ovens and stoves were cut out of their places. The sinks still work, at least. There is also a door that unlocks with a management keycard that can be found in the lobby that leads downstairs.

The basement is very simple. It's colder down here than in the rest of the building, and utilitarian in style. There's a small break room, a laundry room that no longer has any of its machinery but does have large rolling baskets for moving clothes in bulk (that refuse to leave the hotel, unfortunately) and some cleaning carts devoid of cleaning supplies (that are just as stubborn as the clothes baskets). There's a small room with space for what must have once been a furnace--and an actual very old-fashioned incinerator. It's not on, of course, but if a fire were started manually, it would still function. There's nothing inside it.

The first floor of the hotel contains rooms 101 to 110. There are five single rooms and five double rooms. All of the plumbing works, though the water runs cold. The second floor, containing rooms 201 to 210, is identical to the first floor, except for one door that has no key, only a note on the front: "All at once, use the keys". There's no place to insert any keys, however.

Tied to the knob of the front door is various eating utensils, nails, screws, and a spare house key. Looks like someone rigged a doorbell to be alerted to newcomers. The fire is going in the lobby, and there appears to be a mattress close to it.

((OOC: Miiiingling. Toss up your own starters))
bookofnope: (in the ~shadows~)

[personal profile] bookofnope 2016-07-25 02:07 pm (UTC)(link)
[He waves a dismissive hand at the thanks.] It's the least of what I owe you. The very least. [Moreso, perhaps, because of his more conflicted feelings about Tim.]

But we might as well not borrow trouble. While it isn't an issue, leave it.
0thingsonmymind: (Default)

[personal profile] 0thingsonmymind 2016-07-30 02:06 pm (UTC)(link)
you donot owe
me


o kay
wecan leave not wor ry a bout


*Or try not to, at least.*