James Pleiades Hawkins!! (
rattlingthestars) wrote in
snowblindrpg2016-05-10 06:08 pm
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[network - late night 114 ] @JPHawkins, video; A KEY DEVELOPMENT [open]
[ Jim, in the first segment of the video, appears to be leaning against a mostly empty jewelry case. He's calm, though his eyes occasionally track something across the room rather than the tablet he's speaking into. ]
Hey, Norfinbury. Think we found something that might be important, and we need your help. See, a few days ago we went digging in the storehouse near the bookshop - didn't find anything interesting in the papers, but what we did get ahold of this.
[ He spins the tablet around and Zell is elaborately presenting an old-fashioned brass key. Ooh, ahh. ] We tried it at the creepy toy shop and the bookshop before we finally found the door it opened at the cobbler's.
[ This is where the video switches over to something from earlier in the day. It's filmed from chest height, apparently one handed as the other hand holds a hockey stick that prods at what appears to be a spring-loaded trap over the door to a small room. Whatever kind of trap was sprung is gone, though there's a deep gouge in the doorframe where it landed, and a trail of fresh blood briefly visible when the camera pans around to show the rest of the small room.
It's stuffed with old furniture that looks like it was all pushed out of the way when the door opened, and Zell is walking around it, cautiously poking around with the second hockey stick. The video ends there. ]
Might be a boldhole from someone in the last cycle of people. There were empty food bags and stuff. We found a backpack like ours with -
[ Zell, again, presenting a second key! This one is silverso it's probably protecting better loot. ]
Ta-da. Another key. We tried that one at the jeweler's, but no luck. We're going to try the bookshop and toy shop again, but if anybody knows of any other locks that look like they might match let us - me or Zell or Kain or Zack - know. Keep an eye out for treasure chests or lockers or anything like that, too.
--
[ Text, tacked on some time later and locked from @zd: ]
-And this is unrelated, but if you already gave someone here a pretty cool gift and need to give them a better one for some reason, what would you give them?
[ ooc: answers will come from Jim! Possible threadjackings from Zell, Kunsel, and Zack whenever he stops barfing. ]
Hey, Norfinbury. Think we found something that might be important, and we need your help. See, a few days ago we went digging in the storehouse near the bookshop - didn't find anything interesting in the papers, but what we did get ahold of this.
[ He spins the tablet around and Zell is elaborately presenting an old-fashioned brass key. Ooh, ahh. ] We tried it at the creepy toy shop and the bookshop before we finally found the door it opened at the cobbler's.
[ This is where the video switches over to something from earlier in the day. It's filmed from chest height, apparently one handed as the other hand holds a hockey stick that prods at what appears to be a spring-loaded trap over the door to a small room. Whatever kind of trap was sprung is gone, though there's a deep gouge in the doorframe where it landed, and a trail of fresh blood briefly visible when the camera pans around to show the rest of the small room.
It's stuffed with old furniture that looks like it was all pushed out of the way when the door opened, and Zell is walking around it, cautiously poking around with the second hockey stick. The video ends there. ]
Might be a boldhole from someone in the last cycle of people. There were empty food bags and stuff. We found a backpack like ours with -
[ Zell, again, presenting a second key! This one is silver
Ta-da. Another key. We tried that one at the jeweler's, but no luck. We're going to try the bookshop and toy shop again, but if anybody knows of any other locks that look like they might match let us - me or Zell or Kain or Zack - know. Keep an eye out for treasure chests or lockers or anything like that, too.
--
[ Text, tacked on some time later and locked from @zd: ]
-And this is unrelated, but if you already gave someone here a pretty cool gift and need to give them a better one for some reason, what would you give them?
[ ooc: answers will come from Jim! Possible threadjackings from Zell, Kunsel, and Zack whenever he stops barfing. ]
no subject
Yeah but Yuffie is a capable ninja. Sora is...Sora.]Will do!
[His expression falters some before it becomes apologetic.]
Please do. And I hope Jim isn't upset with me. He seemed like he might have been a little bit.
no subject
We're just hoping to find something good at the end of this. [Especially after all the sweat and blood they put into this. Literally... whoops.]
no subject
[And speaking of blood..]
Also, is everyone alright?
[Because he saw it. He saw the blood. Don't you try to lie to him, Zell.]
no subject
[And Zack might be missing some hair.]
We're now prepared for traps. I'll do a check for anything before we head into any other rooms we find.
no subject
[That looked like more than a little, Zell.]
Good! [A pause.] Try not to get cut anymore either. Or whoever it was that got cut--don't let them do it again!
no subject
[Which he cleaned up!]
I won't. I'm fast and I have a good reaction time. [Traps have nothing on him!] We won't let him get hurt or anything else again. [Zack might not be happy though.]
no subject
Alright...
[His cheeks deflate as he nods, giving Zell a smile.]
Good! I'll check in with you later to see how things are going, okay?
[And to make sure no one else is hurt because he'll come find them if he has to.]
no subject
[Might not be saying that just for Sora though.]
Okay. I'll talk to you later, man.
[He can't make any full promises about NOT GETTING HURT, but he'll do his best.]